This was the HOI about creating your ideal country and getting it ready for war and the fighting part seems like almost an afterthought since the map is a lot smaller and has a lot less detail compared to 3. Originally posted by Rex Regum:No longer should Hearts of iron 5 be about war, but creating your ideal country.I have no clue where you have been but this HOI essentially took away most of the battle micromanagement which was fun and put it in micromanaging factories. maybe add a interplanetary dlc so you could colonize the moon?) Hope some of them could be added like money and a 3D globe as map. Well that were my 31 starting requests for hoi5. Political power to be percentual and if it is too low the people go on strikes and start revolting till the leader abdicates or changes the situation from bad to better or starts attacking its own people. That is why high encryption would be useful.ģ1. Infiltrate countries with elite squads that can kill the country leader and takedown generals and be able to invest in security so my leader wont be killed. Start a new country out of militias, would be cool to form Kingdom of Rhodesia some day. With good relationship with another country could result in creating a new country which you can name.Ģ9. Change factions, to be able to join EU and CSTO the same time, make different types of factions.Ģ8. Build towns to raise manpower, political opinion shift, raise production.Ģ7. Militaryship/plane patrol routes so you can start tradeblockadesĢ6. Claim area that is not militarized, could cause war.Ģ4. Create trade routes, onland onsea inair, to avoid battle and to attract tourism, cultural exchange and expand the small towns.Ģ3. (my biggest wish) to change from 2D map to 3D globe.Ģ2. More interaction with the modder by the developer so the future of the game and bugs can be fixed sooner.Ģ1. More extensive research in history by developers so don't need to fix what developers failed in.ġ9. So buying or training the army for the equipment they use.ġ8. Remove weapons from research as countries don't have statecontrolled arms companies. Sellable mods, so I can sell my mods for steam items or moneyġ7. More political systems, like monarchism, marxism, technocracy, autocracy and so on, take example of the mod for hoi4 Operation Overhaulġ6. Have also standard set of Royal houses so if your country becomes a monarchy or autocracy you can choose the leader from royal houses or "important people"ġ5. Better AI, I feel like I am too much in control.ġ3. Giftable areas, to improve relationships or to earn moneyġ1. Drawable areas, no more areas based on communes and cities.ġ0. (I would like to see this happen in the PRK)ĩ. Create militas, provide factions inside countries to light up a revolution. It should be more extensive like ^^embassies being built in the country, no need for visa( for example +1.0 population per year), adopting principles from the country like conscription or religion, giving financial/manpower/infrastructural aidĨ. Improving relationships should not just be a button press. For example: Finland to legitimize the power of Hitler would give Finland a financial and military aid or if Third Reich then would win they would give more area to Finland.ħ. Support presidents to unlock special decisions or national focuses. Building embassies in foreign countries tobuild relationships.Ħ. Energy, solar, coal oil whatever, now you are dependent on other countries that sell to you the energy you need to be in charge of your country.ĥ. When you have something you always want to sell it and make profit to someday do something big and cool. Money, Gold, Markets, Energy, to be very important in this game because everything runs on money. Bought as in contacting arms companies and buying for money.Ĥ. Technologies are blueprints so they can be bought or stolen (espionage). Crash markets, infiltrate parlaiments to steer their future.ģ. Make countries susceptible to espionage and to sabotage. Espionage possibilities like in the third installment. Developers to stay in contact with modders to keep modding alive and encouriging to not discontinue their mods.Ģ. And make mods lifespan longer by not needing to update the mod by every new version that is released. Developers to make tutorials about the tools. No longer should Hearts of iron 5 be about war, but creating your ideal country.ġ.
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